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Castle Depths - ios
https://apps.apple.com/us/app/castle-depths/id6504124150?platform=iphone
Check it out! It’s only 302MB. Works best on tablets but the iPhone works too!
I recently built and published a game for iOS called Castle Depths during June of this year. I did it in Unity 6 (2023 version) largely using C# and Synty art assets. The game has ~60 scripts and less than 7,000 lines of code, some of which were done experimentally using GPT-4o (and my supervision). I put the entire game together in a week. It is a rapid-fire shooter and features a variety of levels, enemies, and abilities. It has 1 in-app purchase for an enhanced edition that offers additional features. Presentation during development at an Indie Game Dev meetup.
AI experiment - 45 videos
I made 5 faceless channels with varying amounts of AI and set them off into the world. Here’s one such channel. This taught me much about generative AI, as I used many different LLMs, image generators, image to video models, AI music generators, and speech synthesizers. I am not sure how I feel about all of it, but it was a fun experiment.